Concentrating on what little I understand sometimes pays off.

Harold
Moderators: Chris S., Pau, Beatsy, rjlittlefield, ChrisR
This I am fairly well versed in. My point was directed at the time and CPU efficiency of converting just one RAW final (the final one) and managing smaller file sizes. Of course, you would need a RAW converter embedded in ZS to be able to render the images for editing, but I was thinking there would be efficiencies to keep the files in the RAW domain.rjlittlefield wrote:Steve, I'm afraid you've fallen into the very common trap of elevating RAW to a pedestal that it simply doesn't deserve.
First off, please understand that RAW is not one format, but rather something like 38 different formats. As explained at http://en.wikipedia.org/wiki/Raw_image_format,Second, the advantages of raw formats are due entirely to their being a faithful representation of what the camera sensor actually saw. Unfortunately, what the camera actually sees is typically a mosaic of RGBG, GRGB, or RGGB values, one color per pixel position, courtesy the Bayer filter that sits in front of the sensor to allow color information to be captured.Providing a detailed and concise description of the content of raw files is highly problematic. There is no single raw format; formats can be similar or radically different. Different manufacturers use their own proprietary and typically undocumented formats, which are collectively known as raw format. Often they also change the format from one camera model to the next. Several major camera manufacturers, including Nikon, Canon and Sony, encrypt portions of the file in an attempt to prevent third-party tools from accessing them.
Information in Bayer filter format is essentially useless for most photographic purposes.
That's why the first step in digital photo processing is to carefully convert the Bayer matrix pattern that the camera actually saw, into a traditional RGB or LAB representation in which the same type of information is stored at each pixel position.
I will leave this side of things to you - whether you need a colour assumption to perform such tasks I don't know. I would have thought not for many, eg alignment.
Now perhaps you see the issues more clearly. Not only are there a bunch of different and incompatible raw formats, but almost all of them are simply terrible for operations needed for stacking, such as small changes in shift/scale/rotate needed to align stack frames. The only reasonable way to do stacking from raw is to convert first, then stack the converted results.
This I wouldn't bother with.At some point Zerene Stacker will probably provide direct input of raw images too. But when it does, the implementation will be just the same as Helicon's: behind-the-scenes conversion to RGB for the sake of user convenience.
Once you head that way you'll never go back. I don't know how anyone can do serious retouching with a mouse - just too painful.I do own a Wacom Tablet (bought for testing), but quite frankly I've never spent the time to get good at using it.
I may well be making the switch faster than anticipated!I apologize for the inconvenience.Whether you switch tools is entirely up to you, of course, and the tradeoffs depend on what you want to do.
As a Zerene Stacker user, I give the current approach a thumbs up. Since ZS preserves the color profile of the input images in the stacked output image, I wouldn’t describe ZS as being “not color managed.” I'd say that Zerene Stacker takes a highly efficient approach to color management, in preserving color profiles without wasting resources on fancy display. If wide-gamut color display were available in ZS, and turning it off would shave a couple of minutes off a thousand-image stack, I would turn it off. My colors might look less vivid during stacking: No problem--I take all my stacks to Photoshop, where I apply a curves adjustment and other modifications. Since I have wide-gamut color representation when applying curves, saturation, and other modifications appropriate to pixel editing, why would I need it during stacking?rjlittlefield wrote:Zerene Stacker is a stacking tool. It is not designed as a viewing tool except as needed to support retouching, and it has no capabilities to adjust contrast, brightness, or color balance. As a result (it seems to me), the lack of color management during display has pretty small effect on its operation. At least that was the case in my tests. If I'm wrong about that judgment, then more information and discussion would be most appreciated.
I agree, very annoying. Staying in RAW is an enormously attractive thing to want to do.The annoying thing today about someone wanting to shooot in RAW and manage the RAW-TIFF (or PSD or JPEG) conversion (for whatever reason) is that they if they wish to revisit the RAW conversion work they have to redo all the stacking software work.
I hope you now see the lapse in that line of reasoning.Put another way, this requires is for the stacking software to be able to work in black and white (as a RAW file is merely a 16 bit file of measurements, typically recorded in camera at 8 or 10 bits, of the level of photons hitting a pixel well - it's colour blind). If it can then there's no need for RAW conversion.