Looking good!
Beatsy wrote:I was really surprised at the huge changes to be had from the slightest little adjustments. Having a lot of fun playing with this...
As I think about the problem, lighting these small subjects should be just the same as lighting large subjects that have the same shape --- except for three additional wrinkles.
The first wrinkle is that with small subjects our light sources have to be quite a lot wider angle to avoid an assortment of strange artifacts.
The second wrinkle is that small subjects have a bigger "exclusion zone" of angles where we can't put lights because they get blocked by the camera or lens. As a result we're often using more oblique lighting than we would probably choose with a larger subject. I think that turns into higher sensitivity to light position.
The third wrinkle is that even if we're using continuous illumination with live view, we can't tell what the scene is going to look like because we can only see one little slice of it!
It would be really cool if we could see stacked results in real time, even in low res preview quality. I'm pretty confident we'll get there, but I have no idea how long it will take.
--Rik