What are current recommendations for 3D from depth map?
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- rjlittlefield
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What are current recommendations for 3D from depth map?
There used to be a fairly simple method in Photoshop for converting image + depth map into a 3D model. This was documented by Jörgen Hellberg at viewtopic.php?t=33926 .
Unfortunately, Photoshop will no longer do this job. (More info at https://helpx.adobe.com/photoshop/using/creating-3d-objects-animations-photoshop.html )
So, I am looking for recommendations on how to do the same sort of thing using current tools.
What are your thoughts? What's a good way to do this?
--Rik
Unfortunately, Photoshop will no longer do this job. (More info at https://helpx.adobe.com/photoshop/using/creating-3d-objects-animations-photoshop.html )
So, I am looking for recommendations on how to do the same sort of thing using current tools.
What are your thoughts? What's a good way to do this?
--Rik
Re: What are current recommendations for 3D from depth map?
Blender 3.6 Alpha has just introduced a 3d-model from depth-map and image feature. The s/w has a steep learning curve for modelling, but if you only want it for this function, it should be relatively easy to try out.
I occasionally play with Blender (I like the physics simulation and inverse-kinematics stuff, plus rendering of course) but I don't know if this new feature meets your needs. I haven't tried it. Maybe worth a look though.
Some info here... https://www.blendernation.com/2023/03/1 ... d-objects/
Edit: forgot to mention that Blender is free s/w
I occasionally play with Blender (I like the physics simulation and inverse-kinematics stuff, plus rendering of course) but I don't know if this new feature meets your needs. I haven't tried it. Maybe worth a look though.
Some info here... https://www.blendernation.com/2023/03/1 ... d-objects/
Edit: forgot to mention that Blender is free s/w
Re: What are current recommendations for 3D from depth map?
It's a bit expensive (~$180) but perhaps you could use Meshroom to do the depth mapping and 3D modelling. I've recently been giving macro photogrammetry a go and found Meshroom to work really well for this. Here's the resulting model I produced using Meshroomrjlittlefield wrote: ↑Fri Jun 09, 2023 5:41 pmThere used to be a fairly simple method in Photoshop for converting image + depth map into a 3D model. This was documented by Jörgen Hellberg at viewtopic.php?t=33926 .
Unfortunately, Photoshop will no longer do this job. (More info at https://helpx.adobe.com/photoshop/using/creating-3d-objects-animations-photoshop.html )
So, I am looking for recommendations on how to do the same sort of thing using current tools.
What are your thoughts? What's a good way to do this?
--Rik
Though I'm not sure how well it would work in the case of the example from Jörgen you posted. Meshroom would probably struggle with the out of focus areas and finding enough points for alignment. In my case, I was using multiple focus stacked photos, rather than multiple photos that make up one focus stack. In that case importing the depth map from Zerene into Meshroom might be the better option, if it can be done. Meshroom has a free 30 day trial so you can at least try it out first if you think it might work.
- Cam
Re: What are current recommendations for 3D from depth map?
Cam -
The coin reconstruction is very impressive! How many stacked photos did it require?
Cheers - David
The coin reconstruction is very impressive! How many stacked photos did it require?
Cheers - David
Re: What are current recommendations for 3D from depth map?
Thanks David! I did one pass of 36 photo stacks (one stack every 10 degrees) then rotated the coin at the point where it was being held, and did another pass of 18 photo stacks (one stack every 20 degrees) to capture the edges of the coin that were previously being hidden by the holder. All up it was probably about 500 photos, so averaging less than 10 photos per stack.
- Cam
Re: What are current recommendations for 3D from depth map?
Hello Rik,
This is still possible with CS5, isn't it?
I have just tried to create 3D with CS5,
but I'm not sure what exactly to do at step: "Create 3D"
I have already prepared PMax and inverted DMAP_depthmap
and tried with post-card and 3D-Mesh.
BTW, how can such 3D files (e.g. DAE) be viewed at all
or, for example, in the forum?
Best, ADi
This is still possible with CS5, isn't it?
I have just tried to create 3D with CS5,
but I'm not sure what exactly to do at step: "Create 3D"
I have already prepared PMax and inverted DMAP_depthmap
and tried with post-card and 3D-Mesh.
BTW, how can such 3D files (e.g. DAE) be viewed at all
or, for example, in the forum?
Best, ADi
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Re: What are current recommendations for 3D from depth map?
Blender is an amazing free program. Like Steve said, huge learning curve but amazing. I used to generate 3D models of Mars using HiRISE DTM's using Blender and 3D printed them. Very cool. This "might" be doable, plus it's open source. Other than that I haven't tried anything else in Blender. Extruding a 2D image doesn't qualify. <g>
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Last edited by Smokedaddy on Fri Oct 06, 2023 9:32 am, edited 2 times in total.
Re: What are current recommendations for 3D from depth map?
Hello,
So, I have just installed it and tried to create 3D from Zerene->DMap_depthmap.tif,
but without success
Could you please explain how to create 3D from depth-map?
Thank you in advance.
Best, ADi
sounds good :-)Blender is an amazing free program.
So, I have just installed it and tried to create 3D from Zerene->DMap_depthmap.tif,
but without success
Could you please explain how to create 3D from depth-map?
Thank you in advance.
Best, ADi
Re: What are current recommendations for 3D from depth map?
Blender specifics are rather "off topic" for this forum. There is loads of information available on line - and given the enormous learning curve, you'll be best served if you wade through some of it yourself to start with. That way you'll learn useful terms (and even techniques) as you go. Then, if you're still stuck, you can ask on a Blender forum (there are zillions) once you've formed a helicopter view of what's involved.
Having said that, a quick Google search threw up this article - it might give you a start on the journey. It's an old article so things might have changed, but you should be able to spot more terms and "signposts" that will help you to search for more relevant examples. https://johnflower.org/tutorial/make-mo ... heightmaps
Re: What are current recommendations for 3D from depth map?
Hello,
Thank you very much for the advice!
Enclosed is my first attempt with radiolaria:
BTW, I have used Blender 3.6.4
Best, ADi
Thank you very much for the advice!
Enclosed is my first attempt with radiolaria:
BTW, I have used Blender 3.6.4
Best, ADi
- rjlittlefield
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Re: What are current recommendations for 3D from depth map?
Adi, nice job!
Can you share the recipe, or note which references were best for figuring it out?
--Rik
Can you share the recipe, or note which references were best for figuring it out?
--Rik
Re: What are current recommendations for 3D from depth map?
Hi Rik,
I have already sent you the description of my solution by PM.
BTW, I have only been working with Blender for one day,
so, I don't want to spread my somewhat simple solution,
which has been worked out by trial and error :-)
Best, ADi
I have already sent you the description of my solution by PM.
BTW, I have only been working with Blender for one day,
so, I don't want to spread my somewhat simple solution,
which has been worked out by trial and error :-)
Best, ADi
- rjlittlefield
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Re: What are current recommendations for 3D from depth map?
Understood, thanks.
BTW your experience with Blender is more than mine, by at least one day.
So many tools, so little time...
--Rik
BTW your experience with Blender is more than mine, by at least one day.
So many tools, so little time...
--Rik
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Re: What are current recommendations for 3D from depth map?
Maybe this will help a little. As the author mentions in the comments, you would plug your depth map into the displacement instead of the image and probably won't need to do as much sculpting because the depth map will have done most of it for you.
https://www.youtube.com/watch?v=f25h308PVlg
-JW:
https://www.youtube.com/watch?v=f25h308PVlg
-JW: